With AI, everything is possible—Game Design, Workflow, Coding, and even the way we think.


2024 in Recoded Pte Ltd
Glompa Match 3 Game Designer for Glompa Match 3, leading features to boost engagement (Boosters, Daily Gift, NUX), designing monetization mechanics (exclusive Boosters), and working with analytics to optimize performance during soft launch.

2023 in IFUN SINGAPORE PTE LTD
Final 5: Survival Roguelike Product Operations Specialist for Final 5, analyzing UA performance, coordinating cross-department issue resolution, and ensuring alignment for major product roadmap events.

2022 in IFUN SINGAPORE PTE LTD
Zombination Arcade Survival Roguelike
Product Operations Specialist for Zombination Roguelike, testing visual game trends in the roguelike market and analyzing UA campaign drop-off data. Early iteration of what became Final 5.

2020 in Chariots Gaming Pte Ltd
Becoming Bytes™ Monster-collecting RPG
Game Designer for Becoming Bytes, leading the team’s first collaborative project, establishing workflows, and driving design problem-solving.
Welcome to my portfolio, where I turn gaming dreams into reality. My goal? To create market-ready games that are both entertaining and addictive. Inspired by the games I love, I blend creativity with player-focused design to make experiences that are mobile-friendly, fun, and unforgettable.
From Warcraft III mini-games to modern mobile hits, I’ve drawn inspiration from every corner of gaming to craft unique, engaging experiences. If you’re ready to embark on a creative gaming journey—buckle up. Fun and unforgettable memories await.
I’ve been playing Rise of Kingdoms for over 6 years, investing not just time but also over 25,000 SGD into the game. It’s been my ultimate long-term gaming experience, blending strategy, community, and commitment.
Game Development (prototyping & production)
Professional

Unity3D
GameMaker
Beginner

Construct 2
WC3 Editor

UE5
Game Documentation (collaboration & workflow)